

Additional music types and changes in the graphics would create more motion and variation, which is always a good thing. A little replay showing a better way would make me a better player. The main additions and changes I'd love to see are these: after losing in a level, I wish I could see the move I should have made. What's more, the tunes work on a subconscious level perfectly suiting this type of brain-teasing activity. Sonically, the music mixes easy-to-listen-to keyboard tunes that share similarities to Enya and Kenny G, but is more likeable than either. The newly implemented interface and easy to use tutorial are nice additions, and the simple layout is quick to get accustomed to. There are some nifty psychedelic loading screens that are fun for a spell, but essentially it's like a graphic mixture of Gummy Bears and checkers. Visually, PopCap's game defines simplicity. Just make sure to tell your girlfriend you're gone for the day. Wasting time was never as easy and as fun as in Endless Mode. And finally, there is good ol' Endless mode, which gives you the excuse to never stop at all. This mode forces you to think two to three steps ahead to nail power gems and hyper cubes to beat the relentless clock. Arcade gamers must beat the clock under a time limit to progress though the levels - it's harder than it sounds. Action mode will make a competitor out of you. This is more focused puzzle-solving that's like a mini-game within a mini-game.
#FREE TRIAL BEJEWELED 2 DELUXE SERIES#
Puzzle mode presents a series of distinct puzzles often requiring a set number of moves, a time limit, or both.

Play as long as you want, as long as you can make a move. Classic mode is the original un-timed game. The sequel offers a handful of new modes. But I guess they don't call it "Bejeweled" for nothing. Surprisingly, achievements are hard to get, perhaps even too hard. Bejeweled 2 requires skill based on logic, pattern recognition, and concentration. You'll often find there are no more moves left, or, depending on the type of game mode chosen, no time left. The simple trick to Bejeweled 2 is that you can only make one move at a time and each move must connect at least three same-colored gems. By moving items either horizontally or vertically (but not diagonally) players shift pieces to create double moves (which eliminate two sets of colors simultaneously), power gems (four in a row create an explosive single gem), or hyper cubes (a fusion of five gems eliminates all gems of one color on the board). The big deal? Bejeweled 2 consists of a 2D grid in which various colored pieces can be moved, one at a time, to create threesomes, foursomes, and fivesomes to gain high scores and Achievements.
